

RocketCard Defence
Rocketcard Defence is a darkly satirical deckbuilding tower defence where even death doesn't free you from debt - your clone just inherits the bill.
Only mining pays enough to survive and that means destroying entire worlds, but hey, there are always more planets.


Mine. Defend. Regret.
Rocketcard Defence is a roguelike deckbuilding tower defence where you play as a clone mining interdimensional crystals to pay off inherited debt.
Deploy conveyors, build defences, and protect your rig from waves of crystalline creatures - then watch ecosystems collapse as you strip worlds of their lifeblood.
Across runs, the galaxy remembers. Worlds you destroy stay dead, people you betray remember your face each run, and you gain just a little more information about the corporate juggernaut that controls the universe each run.
Drawing inspiration from Hades, Disco Elysium, and Citizen Sleeper, Rocketcard Defence elevates tower defence with roguelike loops and meta-progression woven directly into the narrative, every decision forcing you to weigh survival against the cost of complicity.







Key Features
Deckbuilding Meets Tower Defence
Strategic runs built from fast, punchy deck combos. Deploy turrets, sabotage enemies, and trigger devastating combos that make strip mining entire planets a breeze.
Narrative Choices with Real Consequences
Make tough calls. Uncover secrets (or bury them). Align with
factions that may save or sacrifice you.
Meta Progression That Actually Matters
Unlock rewards that give you new cards, upgrades, memories, and rig customisations, and maybe a slightly less miserable clone next time.
Campy Sci-Fi Meets Corporate Horror
A retro-futurist galaxy full of space malls, neon temples, and corporate mandated VEXcorp brainwashing sessions… I mean employee wellness retreats.







